8/19/2023 0 Comments Diablo 4 no idea when itll release![]() Loads of cutscenes and ohh boy was that a great feeling. But other than that I was pretty engaged and the voice work was okay to great. As in, walk over here and use an emote (sigh…). While the music was okay, it was not something I noticed as amazing. Lightning is good and sounds of combat is spot on. The prologue was sweet and the new “Cain” character has… well a lot more character really! Lillith seems cool as a villian and Inarius is a bad-good-guy if I ever saw one. I am happy to say that, at least for the prologue and Act 1, D4 seems to be much closer to D2 in storytelling and feeling. While the core gameplay is super important to me, what is more important is the feeling and story of the game.Īs I said earlier, I found D3 lacking in this area for multiple reasons. But just… So much pay to play and pay to win! Behind the ridiculous pay-to-win, I think might be a good game hidden away. Paragon levels was a big miss and never really worked.Way too many multipliers on top of multipliers. The scaling was insane and power spikes were a real deal. While most systems in D3 were great, it quickly became system on top of systems on top of systems.You can quickly get the gear you need for a build and after that, it is all about getting finding the same items with slightly better stats. Like the potion system better than D2, but not a big fan of health globes all over the place.From there on it is just a matter of boosting stats and things become boring. Builds came online too early in the process.The game quickly became random dungeons with random stuff over and over again. While Adventure mode was a nice way to skip the horrible story, it was also a lacklustre bandaid.Looking back I have played in more than 10 seasons of D3 and have a max level for each character in various end-game builds. I think the game has since redeemed itself very much. Couple that with the real money auction house and yeah, that went bad. ![]() Remember grinding the pony level with a static charge hack to get any items. History was pretty poor and itemization was horrible. Played it on release and found it… lackluster. Trading is fun, but mainly because without trading putting a build together is just so damn hard.Builds game online too late in the process Got my first Enigma in D2R and that was only because I was extremely lucky. The grind is maybe 30-40% too long before “end game”.Hate potions, Charms and inventory management.Like the levelling experience and going through the story multiple times.Builds use the same items over and over again. Too many crap items no one is going to use. Love the itemization, but also loathe it.But I am not a D2 nostalgic, in the way that I just want D4 to be D2 with a reskin. I thoroughly enjoyed D2R and the various updates that came with that. I started multiboxing and trading… And the rest is history. When Lord of Destruction came, out guides and the internet was starting to become a real thing. In spite of that, I got a Sorc to lvl 89 with Frozen Orb (which has since been my favourite skill in any game). Played it as a kid and had no idea what I was doing. Since then I have been a massive Diablo fan and have played all the games religiously. I randomly got a key in my inbox and was super stocked.Īs I remember it, you could only go as far as Tristram and save Cain in the D2 Beta, so it was fairly limited. But I make an exception when it comes to Diablo betas and that history goes back to the Diablo 2 Beta. I do not normally play in betas or PTR servers. If you think this is unimportant, you can just skip it. I think this is important, so you can consider if my opinion on a game will be similar to yours. First a small story and a bit about my gaming tastes
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